// TOWN SPECIAL ENCOUNTERS
//    Town 26: Filth Factory

beginzonescript;

//123456

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);


	set_crime_tolerance(max_crime);

	set_aggression(30001,50);
	set_aggression(30002,50);
	set_aggression(30003,50);
	set_aggression(30004,50);
	set_level(30004,13);
	set_aggression(30005,50);
	set_aggression(30006,50);
	set_aggression(30007,50);
	
	set_name(2600,"Roach Prototype");
	change_max_health(2600,100);
	set_new_abil(2600,38);
	set_name(2668,"Roach Prototype");
	change_max_health(2668,100);
	set_new_abil(2668,38);
	
	sf(26,9,0);
	
	sf(26,20,1);

	if (gf(307,5) == 0)
		sf(26,16,0);
	
	if (gf(245,13) > 0)
		{
			sf(26,20,0);
			make_field(9,36,6);
			make_field(9,37,6);
			make_field(9,38,6);
			make_field(9,39,6);
			make_field(9,40,6);
			}
	break;

beginstate EXIT_STATE;
	if ((gf(307,5) > 0) && (gf(26,24) == 0)) {
		sf(26,24,1);
		ok_dlog(53,3);
		}
break;

beginstate START_STATE;
	clear_fields(9,35);
	
	if (gf(26,9) > 0) {
		inc_flag(26,9,-1);
		if (gf(26,9) == 99)
			ok_dlog(62,1);
		if (gf(26,9) == 60)
			ok_dlog(64,1);
		if (gf(26,9) == 25)
			ok_dlog(66,1);
		if (gf(26,9) == 0) {
			ok_dlog(68,1);
			set_terrain(0, 54,34, 309);
			set_terrain(0, 54,35, 309);
			set_terrain(0, 54,36, 309);
			}
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

